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Cake day: June 18th, 2023

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  • There’s a lot of things where there used to be good software, but it has been ruined by megacorps.

    Mint, for example. It started as a fantastic website to track your different financial accounts. It was simple and intuitive. Ad-supported, but not egregiously so. Then it got bought by Intuit. “Updates” removed features and previously available chart options to review your transactions. The ads got worse. I can’t remember if the app released before or after the Intuit buyout, but it started off with less features than the website and slowly became the better option as the website got worse. Then the app started getting worse with updates too. Finally it was shutdown this year, with Intuit recommending people use their other, similar, subscription-based software. I still haven’t found a proper replacement.

    Sonos is a great concept with a few fundamental flaws. I received a couple of units several years ago as a gift from the in-laws. The biggest issue is that if I want to have TV audio (from videogames or video streaming services), the only way to do that is to use a physical cable, but not all of the units have an auxiliary input. The system was always buggy, with delay and a not particularly responsive app. They famously rolled out a new version of their app earlier this year that… Had a ton of bugs and removed a lot of features, leading to the CEO apologizing (but not rolling anything back, lol).

    I remember when Adobe products used to be one-time purchases. There are of course alternatives today, but none of them are ever quite as good to actually use. Same thing with the Microsoft Office suite- I use it for work all the time, but for personal use I use LibreOffice. It gets the job done, but it’s way clunkier that Microsoft’s offering.

    Music Production is similar. Luckily I still have some Cakewalk software from before they went bankrupt that works, but the servers to verify the product activation code are down so that will only last as long as my current desktop does. I’ve tried using other software like Reaper, but it’s a big step down. I bought CakeWalk Sonar around 2013-2014-ish for ~$150 (which includes a large sample library). Pro-tools is a similarly featured program that does not seem to have an option to purchase, but instead has a $300/year annual subscription.

    I used to have Duolingo, but uninstalled when they got caught harvesting data they said they weren’t a few years ago.

    I used to use LoseIt to track my meals and exercise, and it helped me lost weight. I got out of the habit and went a while without using it, only to find out it had been enshittified too. The name changed to “Calorie Counter by LoseIt”, and the app has moved from a straightforward resource to trying to be a personal trainer. It wants to ask me questions about my emotional relationships with food and exercise. It’s trying to gather as much data as possible from me and then tell me what to do, when all I want is to be able to scan some barcodes and keep track of my calories and macros for the day. The last time I logged in I think it wanted me to upgrade to premium to track macros.

    Dark Skye was by far the best weather app. Until it got purchased by Apple so now I can’t use it.

    The UrbanSpoon was a fantastic app for finding nearby restaurants. Perhaps over time it would have faced the same issues that any other business-finding service faces: businesses are willing to pay for promotion, users leaving reviews for free is sketchy, bots and paid reviews exist, etc. Still, it was pretty good up until Zomayo bought it and shut it down.

    Maybe not software, but StumbleUpon was one of my favorite websites back when it existed. Once again, got bought by a corporation who shut it down when they couldn’t figure out how to monetize it properly. It feels like we just can’t have nice things- everything needs to be lining the pockets of a billionaire or it isn’t allowed to exist at all.

    Coordinating RGB components from different manufacturers and across different devices sucks. Coordinating smart devices without some dedicated piece of hardware spying on your whole house like Alexa sucks. I think I’ve seen some open-source attempts at unification, but the last time I looked into it that was still janky and annoying to deal with.

    Also why does every single business need its own app? I know the answer- it’s to harvest data, push notifications to encourage spending, and push loyalty rewards programs. But if everyone is harvesting my same data, isn’t that going to result in oversupply and devalue that in the market? Are these companies selling this data actually profitable? Apps, especially good ones, are expensive to make and maintain. Maybe that’s why the my seem to have gotten so much worse. I have wondered if maybe the answer is for businesses to join together with joint apps. Especially brands that are already owned by one company, like KFC and Taco Bell. Slice is an interesting app for local pizza places, and I could see that model taking off.

    It’s really hard for me to think of new software I would want when there’s so much old software that used to exist but has gotten ruined. I don’t want to become an old man yelling at a cloud, but I feel like everything has just gone straight downhill for around a decade. I even remember back around 2013 being in college and talking with friends about how Google search results seemed to be getting worse, and that’s gone downhill. Even the ideas I have, I am guessing probably already exist and have probably already been ruined.

    Most of those ideas are similar to a lot of the above apps: make it easy to do data entry on a regular basis, maybe pull in some additional information from publicly available datasets, and maybe send a reminder. Homeowner stuff like cleaning out the bathroom sink trap, keeping track of when/where appliances were purchased/serviced, keeping PDF’s of manuals together, looking out for recalls. Home inventory for tracking cleaning supplies,groceries, etc (although that might be too much data entry for me to ever want to do properly). I have a notebook where I keep track of the strings on our guitars that I would prefer to be digitized. A lot of stuff that could be handled with a generic calendar and/or spreadsheet, but could benefit from a dedicated application.









  • I’d say fantastically. I went back to it for a bit last month.

    I played the Legendary edition on the Steam Deck. Graphically, I think it’s fine (it’s way better than how I played it on the PS3 originally). The draw distance was always a strength, I think the Legendary edition included some visual upgrades, and being a game so much older than the Deck it runs at max settings 60FPS with no problem, so it looks better than it did on the PS3/360/most PC’s in 2011. I also think games from that era really hold up well because the generational jumps weren’t quite as big- the consoles had HDMI and a lot of games aimed for at least 720p, if not 1080p. Contemporaries like Assassin’s Creed, BioShock, Uncharted, and the Last of Us are all similarly still pretty good looking. Audio quality more or less peaked too, at least for stereo.

    There’s also the Anniversary edition, which I have on PS4 but not PC. It looks more modern- tons of fancy lighting effects and upgrades textures. The models and terrain are still a bit low-poly, the animations a bit stiff, but overall I think it’s good.

    The combat is simple- it always was, even compared to its contemporaries in 2011. A lot of people just call it bad, but I actually like the game design of Skyrim’s combat. Success or failure largely is just a preparedness check- is your combination of character level, skill level, equipment, buffs, follower, and consumable items good enough to get you through the fight(s)? It’s about resource management and good use of downtime. It’s not about mechanical proficiency or complexity, and I think that can be a good thing. I don’t have to be sober to play Skyrim. I don’t have to dodge and block for 3-5 business days before I get a turn to attack. It’s a power fantasy- ebony great sword go ‘brrr’.

    And I think that helps the roleplay too. Mechanically intensive soulslikes can be fun too, but I find they feel fun in a more arcade-y way. Using mechanical proficiency to defeat an enemy your character is underpowered for feels great as a player, but for me that also kind of ruins the immersion and reminds me that it’s a videogame. To apply the same concept to something other than combat- it’s similar to replaying a game where the player has all of the knowledge the character doesn’t - where the best items are, which direction to go, which NPC’s to kill before they betray you, etc. Speed running stuff. Which is great in its own right, just not what I’m always looking for.

    Then the quests. There’s a lot of quests, some better than others, but on the whole I would say they’re pretty good. The main quests early on are basically tricking you into visitng all of the major cities and points of interest across the map, introducing you to all of the factions and mechanics. A lot of quests are just “go clear that dungeon, either to kill someone hiding there or get an item”. Which is fine because clearing dungeons is fun- there’s a good variety of enemy types and dungeon themes. There is a LOT of voice acting for it’s time, and it’s mostly pretty good. Not on par with something like Hades, but still good.

    The puzzles are notoriously simple, but they function more as a way to change the pace and have downtime in dungeons. They aren’t supposed to be hard.

    On the whole, Skyrim probably isn’t (and never was) the deepest game in any one area. Soulslikes have deeper combat. Plenty of games have more intriguing plots and better characters. The lore is strong in the Elder Scrolls, but Skyrim only contributed a small part to what was built by other games. The crafting system is… Okay. There are hundreds of books in-game, but most are only a couple of pages. The leveling system is less complex than Morrowind or Oblivion. Everything is just as deep as it needs to be and no deeper. And that makes everything really intuitive.

    You can’t ruin a build with a bad decision. You can’t get screwed by a bad loot drop. You don’t need to min-max to feel powerful. You don’t need to find one activity that gives a lot of XP to farm to build other skills. You can’t kill 100 rats to level up your lockpicking- you just need to pick locks to get better at lockpicking.

    I also don’t mess with mods. I tried it out years ago and found it just wasn’t worth the effort of dealing with a mod manager. I find most mods are trying to turn Skyrim into another game. Shit posts like adding Shrek or Thomas the Tank. Adding ridiculous anime swords and big-tiddied women with bikini armor. Re-creating other games like Ocarina of Time or Morrowind in the Skyrim engine. Adding guns. Adding a bunch of fetch quests with whole novels of text and no voice acting. I’m sure there are some decent ones out there (especially visual and UI improvements) but the process of modding is much less convenient than Steam Workshop games. I haven’t seen anything that looks good enough to merit going to a 3rd party website to download stuff and fuss with a mod manager for.

    Also, I find vanilla Skyrim is pretty stable and bugs are rare. Some of that is from things being patched over time, but also I think Skyrim just received an unearned reputation upon release. The rag doll physics cause a lot of chaos, but I don’t know that I’d call that a bug. There’s the occasional clipping. Even back on the PS3 where I first played it, I’d say 80% of issues were solved by reloading the area I was in, with another 19% solved by restarting the game. There were some interesting exploits (Fortify Restoration potions used to be broken, there are still item dup’ing exploits with merchants, you can access the hidden “chests” that the game uses for storing merchant inventory in the overworld, etc) but I find most of them are things you really need to go out of your way to find, and actually can make the game more fun if that’s what you’re going for.


  • True, but I’m not sure how closely Xbox works with the rest of Microsoft. As far as I know you have never been able to put Windows on an Xbox or Xbox System Software on a PC officially. In contrast, the PS2 and PS3 had official Linux support (which Sony tried to remove from. The PS3 for security concerns and got sued for).

    Microsoft has a hardware division yes, but barely. It’s basically just Xbox, which is failing, and the Surface, which is also failing. They already lost the Mobile market. They seem content to have their laptop and desktop focus just be getting Microsoft software on other hardware.

    I kind of get the impression that’s the direction they are moving. They simply haven’t done well in hardware, and their more successful business areas are the ones that are putting Microsoft software onto 3rd party hardware.

    I’m still not convinced GamePass is really going to work, but Xbox and Microsoft seem to be. And while I don’t like subscriptions in general, GamePass definitely surpasses any competitor. So rather than roll out new hardware, I think they are moving towards putting GamePass on the Switch 2 and PS5 or PS6. Microsoft has instructions published for getting Xbox Cloud Gaming working on the Deck. I think they want that on the handhelds from AYA, AYN, Asus, Logitech, GPD, and everything else.

    They might want to make Windows a viable option for those handhelds, but… They also might not. That would be a huge amount of work for them to compete with Steam. And we’ve seen how unpopular Windows 11 has been. They’ve been downsizing the teams working on Windows for years and focusing more on Edge and AI. I get the impression they just want the Xbox division to lower costs and become profitable at this point.


  • I have some questions there.

    1. hHs that even ever been so much as rumored? There were leaks from various suppliers hinting at the Deck and Switch long before they were in develop. It’s possible I missed something, or possible they just haven’t leaked anything, but so far I don’t have a reason to think they would be trying to enter that space.

    2. Microsoft seems to be abandoning that space. The Windows phone died ages ago, and the Surface seems to be languishing.

    3. Operating System. Would it be windows? There are already plenty of handhelds that run windows, and usually the biggest problem people have with them is that windows sucks for that application and they replace the OS. Would they have a custom OS like the Xbox? What would it bring to the table that Steam LS doesn’t? Valve already put in a ton of work to get Steam OS as good as it is- would Xbox/Microsoft do that too? If it just uses Steam OS, what does the hardware bring that differentiates it from the Deck?

    4. Software. I don’t know what the unit cost of a Deck is, but I’m guessing it’s pretty close to the sales price. The Deck does not need to be a profit center for Valve as long as it drives software sales on Steam. The Microsoft store has already failed- would an Xbox store on such a device manage to be profitable? Would it be locked down and incompatible with Steam? Maybe they could partner with Epic to compete? I’m just having a hard time seeing Xbox/Microsoft enter that business model.

    What might be more likely is something like the Portal or G-Cloud. An ARM-based, lightweight product designed to be used for cloud gaming with GamePass. Maaaaaybe some local streaming from your PC or Xbox too. Even with that they would be competing against other products and pretty much every smartphone and tablet. There might be room to move some units, but similar to Sony I don’t see that being huge.


  • As a black person she’ll alienate the racists in the DNC. There aren’t as many as the DNC, but it would be naive to think there aren’t any. As much as I don’t want to cater to racists, beating Trump is more important right now.

    As a woman she will alienate misogynists. Same thing.

    As a cop she’s going to alienate a ton of voters. She’s recently changed her positions on a lot of crime-related issues like marijuana, but idk how much that’s going to help her win the BLM crowd.

    I’ll vote for her if she’s the pick, no question. Heck, there are very few people the DNC could nominate at this point that I wouldn’t vote for. I suppose as Biden’s VP she was kind of nominated in the primary if you squint. But yeah… DNC elites appointing a cop at the last minute doesn’t strike me as the best way to fight fascism.

    Identity politics aside, I like a lot of what she claims to support, but that’s assuming that she’s truly no longer the prosecutor she used to be. She has good records on reproductive rights, economics, LGBTQ+ support. My biggest gripe with her would be she’s still just as pro-Israel as Biden and most of the DNC seems to be.





  • Neutorypical here (possibly a touch of undiagnosed autism but not a lot)- I don’t get into them.

    My wife and I take a very proactive approach to communication. We talk through decisions before either of us gets emotionally attached to an answer. We trust each other to have good decision making processes when that isn’t an option. We have thoroughly established that both of us are putting the interests of the household first. We know both of us are acting in good faith, we both apologize, and we accept each other’s apologies.

    In previous, less healthy relationships, I realized what made a “fight” was that her or I wanted it to be. Maybe one of us wanted attention or affirmation or had some inner problems was taking out on the other. Perhaps we just didn’t feel like we were properly heard unless we were angry. Whatever the actual fight about was usually something that could’ve been resolved without emotional energy.

    As for how long to recover after… When it happened it always depends on the specific fight. Sometimes hours, sometimes days, eventually the big one was that we broke up permanently. If the issue has been resolved and someone is harboring resentment because the other party disagreed with them, there’s more underlying emotional issues that need to be resolved.


  • Gomes then sued, alleging absentee ballot mishandling and supplying video footage showcasing Geter-Pataky, a member of the Democratic Town Committee, repeatedly dropping absentee ballots into drop boxes or handing them to others, who then did the same.

    If I’m interpreting this correctly, it sounds like a couple of election officials just put absentee ballots in with regular ballots instead of… I assume they should have been set aside for vetting? The article doesn’t say what should have happened. The article doesn’t really go into the impact- seems like they just really, REALLY wanted to print a headline about Democrats meddling in the elections process.

    When I think of “stuffing” I think of people creating wholly illegitimate ballots, which does not seem to be what happened here.

    Also worth noting that this was for the Democratic primary for a mayoral position in 2019, and some of that info probably should have been in the headline.




  • Lol a good chunk of those “breaches and hacks” are either unrelated to PlayStation (Sony Pictures being the most notable) or had no impact to users.

    I don’t care if they leak their source code for games or if their social media account gets socially-engineered. Even an outage from a DDOS isjust a minor inconvenience. According to the source you posted, they haven’t had any issues leaking PlayStation user data since 2011, over a decade ago.

    Security concerns are valid for everything you do on the Internet of course, but are you bringing that same energy to Valve for the security issues Steam has had over the years too? The 2023 issue with dev accounts getting hacked to inject malware. The 2020 issue with the “Steam Sockets” library. They had their own data breach similar to Sony’s in 2011.