Finding gems in the world of FOSS can be a difficult task if you don’t know what you’re looking for. However, I can easily say that my top three are Antimine, Shattered Pixel Dungeon, and Minetest.

Antimine is your typical minesweeper game but it’s really well-produced and customizable. I hadn’t really played minesweeper much before Antimine, but I find myself picking up Antimine pretty often.

Shattered Pixel Dungeon is an awesome roguelike that proves rather challenging. The more you play it the better you become, and sometimes you’ll get some really great RNG and it just feels awesome.

Minetest on it’s own isn’t much of a game as much as it is a 3D block-game creation engine. It’s more or less the bones that make up a FOSS Minecraft, and with projects such as Voxelibre, it is a really fantastic Minecraft alternative!

What games do y’all play from F-Droid? Feel free to mention things that come from other repos than the ones that come with F-Droid out of the box!

  • xmunk@sh.itjust.works
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    5 hours ago

    I think FOSS is uniquely awful for game development. I applaud anyone willing to donate their time but when it comes to games I much prefer pay-once as an attribute to focus on.

    Game devs need to eat and donations are unreliable (I used to help run a community funded MUD - we admins often ended up paying server costs out of pocket) so I focus more on finding good games that avoid ad or microtransaction based revenue models so the most reliably good games I find are either shareware/demo before you buy or just a straight up cost.

    I definitely appreciate OSS games though and there are good non-free OSS games out there, most people aren’t dicks that reshare the source after purchase.

    • Valmond@lemmy.world
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      11 minutes ago

      So what type of games (or blatantly which games) have you found that you like?

      I’m always on the hunt for a new type of Knights of pen and paper (2), or Hoplite.

    • Björn Tantau@swg-empire.de
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      5 hours ago

      I like the approach of old id games. Sell the game and after a few years open source the engine. That way the developers keep getting paid for assets and the community can keep the game alive on every platform imaginable.

      Edit: On that note, Freedoom is great!