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Joined 1 year ago
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Cake day: June 12th, 2023

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  • What do you mean by its predecessor? C++? I think rust has a bunch of advantages. For one, designing a new language today gives you the benefit of hindsight meaning that they have a more cohesive set of features and a nicer standard library compared to C++ that has some bloat and cruft as a natural result of it evolving over several decades. It’s also much easier to reason about undefined behavior in rust thanks to unsafe. Algebraic data types are really nice and traits are better than classes.

    The borrow checker isn’t just useful for low level programming. One of the other main selling points is “fearless concurrency” or essentially the fact that the borrow checker can help you reason about thread safe vs non thread safe data.






  • If you’re hobby programming then do whatever you want obviously but if you’re part of some sort of larger project that’s trying to decide between Rust and C++ then subjective aesthetic arguments probably aren’t going to be considered as heavily as technical ones (and rightfully so), which in Rusts case could be that certain classes of bugs are impossible. That’s not to say that it’s not possible to make a technical case for C++ over rust but syntax preferences probably aren’t going to play a large role in how widely used either languages are, which is good.











  • It’s weird to have something that verbose for using in the shell. I don’t want to use verbose commands when just doing stuff interactively, so I never learn how to really use its features as a concequence. Bash, while it has more footguns, is more readable to me because I’m more familiar with the individual commands. For most programing you spend more time reading it than writing it, but that’s not the case for the shell so there it’s the wrong tradeoff imo.




  • One thing that I think is missing from the equation is good video games journalism that covers indie games. Video game journalism has never been doing amazing but it’s practically dead now.

    Tying discovery to the same platform that you consume things on is really bad, because it always gives that distributor way to much power. Similar story with spotify, but journalism about underground music is at least in a slightly better place.


  • The problem is that when everyone is using their right to deny access to their works to make people give them money, and there is only so much money you can reasonably spend on entertainment and so on per month, people end up abstaining from a lot of things they could otherwise have taken part in for no extra cost.

    I think that the things we pirate have a value: music, movies and games have a value because they are cultural products and vulture is important, software like photoshop has a value because it is a useful tool. Putting up barriers to accessing these things means destroying this value. Having a system where the main way to make money of e.g. music is to paywall it has the “destruction” of a lot of value as its outcome. In some ways streaming platforms like spotify are better in this regard but then that means giving the platform a lot of power over music discovery for example. Spotify doesn’t really do a good job of paying its artists either which is its supposed ethical advantage over piracy.