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Cake day: July 4th, 2023

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  • Of course you are welcome to be annoyed by whatever you want but I think I kind of agree with this design… Regardless of what state the car is in, you always know that if you push that button, the car should now be in park. If you’re a dum dum like most of us, and you forget whether you’ve done it already or not, you don’t need to check the dash or anything to decide whether to push it or not, you can just do it. It’s like saving twice in a Pokemon game. I like that it’s two distinct gestures, but compressed down into one mechanism.

    However, I’m not sure I like that it’s push to engage and pull to disengage. In my car I’m pretty sure it’s pull to engage and push to disengage, which reminds me of the old lever style of parking brake.










  • mcqtom@lemmy.worldtoGames@lemmy.worldMicrotransactions
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    5 months ago

    Calling it “up to” the full price of the game is being pretty generous. I’ve been really annoyed by Square Enix since they got into the DLC/microtransaction game, because their pricing is always way, way off. It started with Theatrhythm on the 3DS I think. The game had like maybe 50 songs you could play out of the box, but you could buy a ton more at 99ç a piece, which easily cost a lot more than the game itself if you wanted everything.

    Some of the skins for Dissidia NT are crazy. First you gotta buy the game, then you gotta buy the character, then you gotta buy a skin and the skin is like $20 for no reason. Unbelievable.

    I could be wrong, but I don’t think Square Enix has ever done microtransactions with a shred of dignity.