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Cake day: June 20th, 2023

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  • Not as drastic as the headline makes it out to be, or at least so they claim.

    “We acquired Tumblr to benefit from its differences and strengths, not to water it down. We love Tumblr’s streamlined posting experience and its current product direction,” the post explained. “We’re not changing that. We’re talking about running Tumblr’s backend on WordPress. You won’t even notice a difference from the outside,” it noted.

    We’ll see how that actually works out. Tumblr’s backend has always seemed rather… makeshift, so I’m curious to see how they manage to do that. Given Tumblr’s technical eccentricities, a backend migration could probably do a lot of good for the functionality of the site, if done properly. I have my doubts that WordPress’ engineers will be given the time and resources to do a full overhaul/refactor though, so I’m fully expecting even more janky, barely functional code stapling the two systems together.












  • In that case, I’m still not sure what the Intellivision brand even has left that Atari would want… I guess they could do one of those nostalgia re-release collections of old Intellivision games, but I feel like the nostalgia market for a nearly 50-year-old console mostly known for being a failed competitor to the 2600 is… very niche.


  • Huh, first I’m hearing of this Amico thing. I don’t know if it really has the support to capture enough of the market it seems to be going for… It looks like it’s trying to go for the “family-friendly, easy-to-use” concept that the Wii had, but the Wii had Nintendo behind it, along with other major publishers making games for it. The games included also look rather… basic.

    …Annnnd it’s also a Tommy Tallarico thing. Of course it is. Why on earth does Atari want this?




  • jedibob5@lemmy.worldtoGames@lemmy.worldFavourite developers
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    8 months ago

    Id, Bioware, and Bethesda have all been mentioned, and are strong contenders.

    Ludeon Studios and Ghost Ship Games each only really have one game (RimWorld and Deep Rock Galactic, respectively), but they’re so damn good and they both have such a strong relationship with their communities that they’re definitely among my favorites at the moment.

    I have a love/hate relationship with Paradox Interactive. Their DLC model… leaves a lot to be desired, but I have yet to find much else that scratches the grand strategy itch in the same way they do, and the level of mod support they provide is impressive. I don’t know if I can call them my favorite, but I’ve logged over 1000 hours into EU4 alone, so I have to at least mention it, I feel.