Same publisher (New Blood), but not the same devs. Dusk is by David Szymanski, Ultrakill is by Hakita.
Take a look at Haunted PS1, the games they published or that are in their compilations are usually close to that era of visuals.
For individual games you have stuff like, Anodyne 2, Cavern of Dreams, Zortch, Worlds, Lunistice, Hypnagogia, and many more. Like someone else said, there are plenty of indie games imitating or taking inspiration from the graphics of the late 90s and early 2000s.
It’s been done quite a bit throughout Eastern Europe. Here are some examples from Poland:
Certainly a nicer colour scheme than dirty soul-crushing grey.
A person said they’re looking for a podcast that’s not right wing, you told them that what they want is bad, and then you were surprised to see people react negatively? I’m not going to trawl through your comments to find the exchange, but based on your own description it’s pretty clear why they felt antagonised…
Might be a bit too heavyweight for your tablet, but both GNOME and KDE have tablet/touch modes which activate automatically if they detect touch input but no mouse. If auto detect doesn’t work you can turn it on manually in Settings -> Workspace Behaviour -> General Behaviour -> Touch Mode in KDE. Not sure about GNOME.
There’s a difference between the Fediverse exposing and federating your posts and likes, and Facebook’s aggressive harvesting of engagement data, device metrics, location, etc. With federation, they can only get a fraction of a fraction of the data they usually get.
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