Delta_V@lemmy.world to Games@lemmy.worldEnglish · 5 days agoDayZ creator reveals a "Kerbal Space Program killer" with kittens and challenges license owners to sue himwww.rockpapershotgun.comexternal-linkmessage-square21fedilinkarrow-up1140arrow-down17
arrow-up1133arrow-down1external-linkDayZ creator reveals a "Kerbal Space Program killer" with kittens and challenges license owners to sue himwww.rockpapershotgun.comDelta_V@lemmy.world to Games@lemmy.worldEnglish · 5 days agomessage-square21fedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up15·5 days agoSays they want to add n-body physics. So it’ll never be finished, thanks for the heads up.
minus-squareMercuri@lemmy.worldlinkfedilinkEnglisharrow-up2·3 days agoI don’t know about that. KSP has a mod that adds N-Body physics so it’s not some momumental obstacle.
minus-squareCheeseNoodle@lemmy.worldlinkfedilinkEnglisharrow-up1·3 days agoIf the planets are static and its just the ship that has to calculate N-body physics then its a pretty simple summing of vectors. It only becomes a problem when you have multiple non-static bodies that interact with eachother being simulated.
Says they want to add n-body physics.
So it’ll never be finished, thanks for the heads up.
I don’t know about that. KSP has a mod that adds N-Body physics so it’s not some momumental obstacle.
If the planets are static and its just the ship that has to calculate N-body physics then its a pretty simple summing of vectors. It only becomes a problem when you have multiple non-static bodies that interact with eachother being simulated.