• mox@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    4 months ago

    In my experience, it can handle most games that expect the Steam client/libraries to be present, so long as DRM is not involved. Some games might require special configuration, like generating an interfaces file, which is documented. So… pretty reliable?

    I have also used the experimental build to block internet access for a game that was trying to collect data from my system and phone home, without breaking LAN multiplayer features. Not foolproof (I don’t think it blocks DNS) but good enough for what I needed.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 months ago

      Thanks. I think I’m still considering multiplayer to be nonexistent for any game without proper LAN support, but this will be great for preserving everything else.