Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.

  • smoothbrain coldtakes@lemmy.ca
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    8 months ago

    I know dozens of people who wanted this game because they really loved the ship combat in Black Flag but substituted Sea of Thieves as it was the only close game out at the time. These are the kinds of people who buy games on a whim, play them for a week and then never again.

    Not a single one of them gives a single flying fuck about Skull and Bones. In fact, when it was released everybody had a revived interest in playing Sea of Thieves instead.

    • klisurovi4@midwest.social
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      8 months ago

      Skull and Bones made me want to play a pirate game, but everything points to it being just a worse Black Flag. That’s why last week I bought Sea of Thieves and have been enjoying it quite a bit.

      • smoothbrain coldtakes@lemmy.ca
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        8 months ago

        You also have the benefit of years of development for SoT that has brought features, QoL improvements, and invite-only servers.

        Originally the game was very super pvp oriented and there was no way for you to get out of the open world. A few years months ago they implemented private invite-only servers where the reward amount was reduced but it allowed players a secluded area to focus on their own thing instead of worrying about being harassed by a maxed out galleon crew coming after them.

        It’s actually a really fun game overall, even when you’re fighting people. I used to roleplay as a pirate, and our ship was called the Salty Swallow.

        “You’ll never forget your encounter with the crew of the Salty Swallow! Arrrrrrr!”

        And then the whole crew dies, because we’re all bad.

        • RogueBanana@lemmy.zip
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          8 months ago

          Damn I had to stop playing because I am not a fan of PvP especially when is on a shitty old 940mx laptop that straight up freezes every minute. Can anyone create a private server for friends or do I have to self host it? Guessing it’s the former but looks like it’s worth another try anyway.

        • wakata@ttrpg.network
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          8 months ago

          I believe the private session you’re referring to was only implemented somewhere last year, no?

          • smoothbrain coldtakes@lemmy.ca
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            8 months ago

            Could very well be that recent. It’s been a while since I played and paid attention to the development and happenings of the game.

            Either way, it was something we’d been asking for since the start of the game, and I’m really happy new players get to experience it right out of the box!