Patching in new DRM years after launch seems unlikely to impact pirates, but actively harms legitimate users who play on Steam Deck or mod games they paid for.
I’ve bought many games specifically because of mods developed for them. There are many games that aren’t appealing in their stock “as-the-developer-intended” implementation. Capcom’s actions are foolish here. Hopefully they see a significant hit to their game sales.
I feel you, I can’t play unmodded skyrim because the quests and plots are so paper thin I just lose interest after a few hours, but it’s a great sandbox for modders to play around in and I’m enjoying my run as a monk with an entire unarmed perk tree.
I just bought Skyrim, 10 years or so after its initial release. Only because of the 60 000 mods on Nexus. I am playing it now with 400 mods installed and after a bit of configuration I am quite happy with it.
Ah, so you haven’t actually dived into Skyrim modding yet. /s
The old joke is that once you get into Skyrim modding, you spend more time modding the game than you actually spend playing it. You don’t know frustration until you hit your first “why tf won’t my game launch” brick wall and have to disable mods one at a time to figure out which one is the offender. Even worse if it’s one that requires more complex installation, like animation mods.
I’ve bought many games specifically because of mods developed for them. There are many games that aren’t appealing in their stock “as-the-developer-intended” implementation. Capcom’s actions are foolish here. Hopefully they see a significant hit to their game sales.
I feel you, I can’t play unmodded skyrim because the quests and plots are so paper thin I just lose interest after a few hours, but it’s a great sandbox for modders to play around in and I’m enjoying my run as a monk with an entire unarmed perk tree.
I just bought Skyrim, 10 years or so after its initial release. Only because of the 60 000 mods on Nexus. I am playing it now with 400 mods installed and after a bit of configuration I am quite happy with it.
Ah, so you haven’t actually dived into Skyrim modding yet. /s
The old joke is that once you get into Skyrim modding, you spend more time modding the game than you actually spend playing it. You don’t know frustration until you hit your first “why tf won’t my game launch” brick wall and have to disable mods one at a time to figure out which one is the offender. Even worse if it’s one that requires more complex installation, like animation mods.
OK I lied a bit it is about 50 - 50. But today I will play - just after I have adjusted the enbseries.INI :-)