• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • bouh@lemmy.world
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    9 months ago

    Video game studios are not respecting players. It fuels hate speech. Most social media are also optimized for hateful speech because it increases engagement.

    What I don’t understand is the trolls who hate on stuff forever. Like cyberpunk 2077 for example still has haters who miss absolutely no occasion to shit on the game.

    • Renacles@lemmy.world
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      9 months ago

      Upper management is always full of the slimiest people out there, I just don’t think that justifies the hate towards devs who just want to make a game and already have to put up with said upper management.

    • Carighan Maconar@lemmy.world
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      9 months ago

      What you say actually mixes two quite distinct things, I feel:

      Video game studios are not respecting players. It fuels hate speech.

      I disagree with this, and quite harshly so. Independent of what companies do, and some of the releases very much fit the “not respecting” part, that’s not in any way, shape or form an excuse to be abuse to some poor support or outreach rep who has to read your shit. They’re just doing their job, they haven’t even gotten to the playing-a-video-game-in-my-leisure-time part of the day yet.

      Most social media are also optimized for hateful speech because it increases engagement.

      That is however quite true, and leads to an extreme echo chamber enforcing and reinforcing negative and abuse comments. It gets clicks, which is ad impressions, so it gets lifted to the top.