Yeah I definitely felt that all the stuff I actually wanted to see were rushed and replaced instead with a ton of ads and generic looking game trailers. There were only a few trailers that were actually notable and for a 2h show that was super disappointing. The speeches getting rushed and a lot of them not even having time to go up was also very disrespectful to the devs. Just overall not great.
*3 hour show + 30 min pre-show which still actually included a bunch of awards.
Gotta hoover up that money
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Was only here for monster Hunter
Curiously, what did you want to see?
A lot of us just treat this like the Superbowl and watch it just for the ads.
The actual awards where they celebrate the games they are supposedly meant to celebrate. Some respect for the devs who poured all their time into making them instead of being rushed off the stage. And finally it would be nice for them to actually acknowledge the industries struggles this year and put a light on the fact that the gaming culture is kinda rotten and this is meant to counteract it, instead it seems to fall into the same hole.
It wasn’t just a clown car with 90 clowns, it was a three ring circus. Not once was there mention of the nearly 6,200 positions lost by layoffs this year, at a time when gaming has never been more profitable.
This event needed a kid going up and being cringe at the end. At the end, it felt like the industry jerking itself off.
I don’t know why people still watch these things. It’s the same every year. There has never been a good gaming award show.
The event is a celebration - why would they bring up layoffs?
They may as well rebrand it The Geoff and Kojima show.
The awards are an excuse to show ads. Ads for upcoming games, released big games, etc.
What a wasted opportunity. The Academy Awards don’t resort to advertising upcoming movies the whole time, they take a pause to appreciate what they’ve made. The game of the year awards should do the same.
Yeah but I was here to know about those incoming game . its the only reason else was just cringe.
You could cut the “2023” from that, and it’d be no less true.
I mean sure, this year’s ad-centric nature was particularly obvious, but come the fuck on, journalists/readers/whatever: Did you ever have any doubt, seriously, ANY doubt, that this is 100% ad-space? And if yes, how?! What part of this did you watch in what year that wasn’t just ad-space for publishers?
The article seems to highlight that the money behind such a big event mainly goes to the hype for games yet unreleased, rather than focusing on praise and even advertising for really high-quality games that are already out.
Sometime I’d like it if video game marketing changed this way - it’s much easier to market a game that already has tons of great reviews, and they’ve kind of generated many gamers that are unsure about any marketing they hear. The streamer I watched the awards with ended up finding out about a previously-released game by a developer he’d really enjoyed, thanks to the show.
It a show whose goal is to generate revenue. That’s it. That’s the whole thing.
If you want awards that are actually worthwhile by themselves, GDC and BAFTA are the better choices.
I’m honestly glad I didn’t bother watching this year. Kinda just forgot about it as it started and went and saw Godzilla Minus One. After reading about its reception I think I’d made the better choice.
You’d think the tentpole genres would at least get a little more airtime.
They ran through the awards for Action Adventure, RPG, etc.
I’m learning that people actually care about the rewards and not just scrolling through the announcements list after the show is over.
I thought it was great? I really enjoyed it. Flute Guy killed it again!
TGA sucks and always has, nothing new here